Retro-futuristic Sci-Fi Castle I'm learning Rhino 3d and as a warmup I created a futuristic 3d model of a retro-futuristic Castle. I started with a regular boring square castle with towers... ...but almost immediately got bored with that, so, using basic shapes, flat colours for textures, I created a vision of a futuristic mega-scale castle, trying to mirror the vibe of early 90's computer graphics and animation. I created a ring on its side then cut it up, added a ground plane and a backing, then added details - support struts, different planes for abstract towers cities to rest on, domes that a retro-futuristic castle might use for any reason, with spires and rings because they look cool. And then mirrored everything across a floating orb in the middle because future stuff - and it looks cool. Successes: restarting this after getting bored with my initial castle was the best I idea, that first one was so boring but when I stopped trying to think in squares and cubes it rea...