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Showing posts from January, 2024
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 Shapes!   Just shapes, but this was  great exercise to really drill in some of the most basic commands and how they build on one another and can be used to make some really interesting 2d shapes.  I'm already looking forward to exploring how these basic commands can be combined with 3d commands to create some really unique shapes and compositions.  I wonder what other exercises like this I can find or create....
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Retro-futuristic Sci-Fi Castle I'm learning Rhino 3d and as a warmup I created a futuristic 3d model of a retro-futuristic Castle. I started with a regular boring square castle with towers... ...but almost immediately got bored with that, so, using basic shapes, flat colours for textures, I created a vision of a futuristic mega-scale castle, trying to mirror the vibe of early 90's computer graphics and animation.  I created a ring on its side then cut it up, added a ground plane and a backing, then added details - support struts, different planes for abstract towers cities to rest on, domes that a retro-futuristic castle might use for any reason,  with spires and rings because they look cool. And then mirrored everything across a floating orb in the middle because future stuff - and it looks cool. Successes: restarting this after getting bored with my initial castle was the best I idea, that first one was so boring but when I stopped trying to think in squares and cubes it real
 First  post for OBDF 210a 2024! Nothing here yet, but there will be.